“tennisMusicmusicTennis” and
“Clean Windows” by Matt Volla.
A still from »Self Portrait (abstract plain)«, 2006. The video is created by 3d scan data. Drawing on the historical cannon of self referential portraiture and still life painting, it is a study of material and surface. By Chris Cornish.
»Wichita Lineman 1:3000 Scale«, 2001. The work derives from audio data of the 70′s country and western song “Witchita Lineman” (listen) by Glen Cambell. The landscape was generated from contour maps created from computer modelling data of the original song file. Computer audio visualisation processing software was employed to reconstruct the song using a series of 2D and 3D computer generated models from which the final version was modeled in clay and cast in glass-reinforced plastic. The geology of the landscape is a direct copy of the computer model created from the the song data and gets its characteristics from the XYZ axis of time-frequency-volume. By Calum Stirling.
The picture of two trains moving in opposite directions is exposed to the continuing process of digital compression. By first importing and then exporting the material of five seconds length into the software, the information of the footage is diminished step by step until the formerly concrete image vanishes into white. “Import/Export” by Wolfgang Bittner and Florian Kindlinger.
»Talking Popcorn« is a sound sculpture that evolved out of Nina Katchadourian’s interest in language, translation, and Morse Code. A microphone in the cabinet of the popcorn machine picks up sound of popping corn, and a computer hidden in the pedestal runs a custom written program that translates the popping sounds according to the patterns and dictates of Morse Code. A computer generated voice provides a simultaneous spoken translation.
Video -and soundexperiments in the context of performance, installation and cinema by billy roisz/gnu.
“Terrain”, a large matrix of 225 electro-mechanical actuators conform a projection surface to match a 3d image/dataset in real-time. Video.
Train is a hyper-narrative that takes place on the physical layout of an HO scale model railroad. Controlled via cell phones, viewers guide the trains around the track, picking up passengers along the way. Video. Works by John Klima.
Ben Fry’s Valence is a set of software sketches about building representations that explore the structures and relationships inside very large sets of information.
Painting Manufacture Unit by Roxy Paine. A spray nozzle mounted on a large moving arm travels in front of a canvas, spraying acrylic paint as it makes its pass. After a programmed amount of inactivity, which allows the paint to dry, the arm gets to work again and makes another pass.
Auto Sculpture Maker creates an endless series of amorphous sculptural blobs.
Drawing Machine floods paint into a mixing chamber and dispenses it via a spray nozzle that travels a pre-programmed course over the paper. After making its pass and releasing its paint load, the machine rests, allowing the paint to dry-before another pass is made. All three machines by Roxy Paine.
“One Minute” by Meridith Pingree. Participants generate portraits of their physical personality when they wear a strap-on video pinhole camera headband for one minute. The movement of the camera is translated into a three-dimensional line drawing and output as an object by a 3-D printer.